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Partners are a gameplay element added in 1.0.5. Each Partner has her own skills and stats that affect various game mechanics. Partners can be selected by pressing the icon on the top of the screen which displays your current selected Partner.

## Partner List

• Level 30 stats are reserved for partners that can be awakened.
Name Type FRAG Stat STEP Stat Skill Acquisition
0 20 30 0 20 30 Description lv
Hikari SUPPORT 55 78 88 35 61 71 EASY - Recollection Rate loss reduced for 'LOST' notes 0 Default
Tairitsu BALANCE 55 80 90 55 80 90 None 0 Default
Kou BALANCE 60 90 100 47 70 80 None

Awakened: Earn up to +20% Fragments based on score

0 Crimson Solace
Sapphire BALANCE 50 75 50 75 None 0 Dynamix Collaboration
Lethe BALANCE 47 70 60 90 MIRROR - All Notes and Arcs reversed 8 Ambivalent Vision
Tairitsu (Axium) BALANCE 47 70 60 90 None 0 Vicious Labyrinth, World Mode
Tairitsu (Grievous Lady) CHALLENGE 57 79 70 102 HARD - Track Lost when Recollection Rate reaches 0% 0 Vicious Labyrinth, World Mode
Stella BALANCE 41 65 58 84 Earn +10 Fragments when playing a Stellights song 0 Stellights Collaboration, World Mode (Limited Event)
Hikari & Fisica SUPPORT 22 40 45 78 EASY + Earn +15 Fragments when playing a Past/Present song 0 Lanota Collaboration, World Mode
Ilith CHALLENGE 50 50 70 105 HARD + Lose 100 Fragments on Track Lost 8 Metallic Punisher, World Mode (Limited Event)
Eto BALANCE 54 80 45 67 Earn +5 fragments when playing a Light Side song 0 Binary Enfold, World Mode
Luna BALANCE 60 90 42 63 VISUAL - Recollection Gauge is hidden 8 Binary Enfold, World Mode
Shirabe BALANCE 56 82 46 68 Earn +5 Fragments when playing a Conflict Side song 8 carmine:scythe, World Mode (Limited Event)
Hikari (Zero) CHALLENGE 78 0 61 0 Recollection Gauge set to 0 for LOST notes 8 Luminous Sky, World Mode
Hikari (Fracture)  ??? 42 61 67 99 OVERFLOW - EASY Recollection Rate, then HARD upon reaching 100% Recollection 0 Luminous Sky, World Mode
Hikari (Summer) SUPPORT 41 67 49 80 EASY + All Notes and Arcs reversed 0 Auxesia, World Mode (Limited Event)
Tairitsu (Summer) BALANCE 61 92 44 66 MIRROR - All Notes and Arcs reversed 8 Auxesia, World Mode (Limited Event)
Tairitsu & Trin BALANCE 52 85 28 46 VISUAL - 'Nutritious' note appearance when playing a Tone Sphere song 8 Tone Sphere Collaboration, World Mode
Ayu BALANCE 50 50 45 83 Random fragment bonus upon completing song 0 Phantasia, World Mode (Limited Event)
Eto & Luna SUPPORT 52 86 24 40 EASY + Recollection Gauge starts at 30% and Reduced Recollection Rate gain per note 0 Empire of Winter, World Mode (Limited Event)
Hikari & Seine BALANCE 42 65 52 80 AUDIO - Ad-lib effects play when hitting empty floor lanes 8 Groove Coaster Collaboration, World Mode
Yume BALANCE 32 52 46 73 Earn 1 Fragment for each 100 combo reached 0 Groove Coaster Collaboration, World Mode (Limited Event)
Saya BALANCE 55 85 59 90 Increased Recollection Rate change per note and No Recollection Rate gain for FAR notes 8 Absolute Reason, World Mode
Tairitsu (Grievous Lady) & Chuni Penguin BALANCE 45 67 62 93 CHUNITHM - Clear Requirement: 7 8 CHUNITHM Collaboration, World Mode
Nono Shibusawa BALANCE 0.5 0.5 0.5 25 78 88 Earn +2525 Fragments for achieving EX grade or above 0 CHUNITHM Collaboration, World Mode (Limited Event)
Haruna Mishima BALANCE 43 64 74 58 86 96 Recollection Gauge starts at 40% and Recollection Rate gain reduced to 40% 0 CHUNITHM Collaboration, World Mode (Limited Event)
Regulus (MDA-21) CHALLENGE 50 70 80 69 98 108 HARD + FAR notes slightly decrease Recollection Rate 8 CHUNITHM Collaboration, World Mode (Limited Event)
Pandora Nemesis (MTA-XXX) CHALLENGE 68 95 105 63 89 99 HARD + Track Lost after 20 LOST notes 8 CHUNITHM Collaboration, World Mode (Limited Event)
Chuni Penguin BALANCE 58 88 33 50 Earn +14 Fragments on Pure Memory (Max Score) 14 CHUNITHM Collaboration, World Mode (Limited Event)
Kanae BALANCE 62 95 50 75 VISUAL - Day/Night appearance when playing a "Sunset Radiance" song. 8 Sunset Radiance, World Mode
Hikari (Fantasia) BALANCE 45 50 45 80 None 0 Memories of Light
Tairitsu (Sonata) BALANCE 45 80 45 50 None 0 Memories of Conflict

## Stats

Every Partner has four stats.

### Frag

Influences the amount of Fragments you earn for playing songs in Music Play mode. Every 5 FRAG above or below 50 equates to 10% Fragments above or below what you would normally get. (For example, if your Partner's FRAG is 60, you'll receive a 20% increase, or a 1.2x multiplier.)

### Step

Influences the number of Steps earned after playing songs in World Mode. Every 1 STEP above or below 50 equates to 2% steps above or below what you would normally get. A handy trick to calculate step multiplier is to take the partner's step value and divide it by 50. This also works for the Frag stat.

Example: step = 83, dividing it by 50 (83/50) gives you a multiplier of 1.66x

### Type

A quick indicator of the Partner's characteristics. This is based on the partner's skill. Hikari (Fracture) aside, there are three types of partners:

• Support - Partners with a skill that makes gameplay significantly easier.
• Balance - Partners without a skill, or one that has little impact on difficulty.
• Challenge - Partners with a skill that makes gameplay significantly harder.

### Skill

An attribute that alters gameplay and difficulty. Skills can be decomposed into the effects they have on gameplay, and certain partners have skills with multiple effects.

#### Effects

• EASY - Easy Recollection Rate is used, which depletes less upon 'LOST' notes.
• All partners with this skill effect are "Support" type.
• Clearing a song when this effect is active marks the song with a green C.
• HARD - Hard Recollection Rate is used, which starts at 100, and having it drop to 0 instantly results in a "Track Lost".
• All partners with this skill effect are "Challenge" type.
• Clearing a song when this effect is active marks the song with a red C.
• MIRROR - The horizontal position of all notes are mirrored.
• VISUAL - A purely aesthetic effect becomes active during gameplay.
• OVERFLOW - The unique effect of Hikari (Fracture)'s skill. Easy Recollection Rate is initially used, and transitions to the Hard one when the gauge reaches 100%.
• Like the EASY effect, clearing a song with this effect active gives a green C.
• Despite the above point, this effect does not colour the skill green in the Partner select screen.
• The unique effect of Hikari (Zero)'s skill, commonly referred to as "ZERO", in which every LOST note resets the gauge to 0%.
• Like HARD, this skill effect is coloured red.
• Despite the above point, clearing this song with this effect active gives a purple (normal) C.
• Fragment effects, which provide a bonus or incur a penalty of Fragments. For some partners, this occurs under certain conditions.

Notes:

• You can seal (deactivate) your Partner's skill by pressing once on the skill in the Partner page. You can press on it again to unseal (activate) it. Skills and stats are automatically sealed when offline or not logged in, with the exception of Hikari's skill.

## Leveling

Partners can be leveled up by obtaining EXP from playing in world mode, or using Ether Drops, also obtained from world mode. They start off at level 1 when obtained, and max out at level 20, unless awakened. Partners can only gain EXP (Experience Points) while playing in World Mode. When a partner levels up, their FRAG and STEP counts remain the same or improve, with the exception of Hikari (Zero). In general, stats have diminishing returns as levels are gained.

### EXP Computation

After completing a song in World Mode, the selected partner gains EXP based on the result rating:

$\text{EXP Gained} = 6\times\text{Chart Potential}$

More information on Chart Potential can be found here. All partners share the same EXP requirements for leveling. Level 1 requires 0 exp (starting level), and the requirements increase for higher levels.

EXP Requirements

LEVEL 1 2 3 4 5 6 7 8 9 10
EXP 0 50 100 150 200 300 450 650 900 1200
LEVEL 11 12 13 14 15 16 17 18 19 20
EXP 1600 2100 2700 3400 4200 5100 6100 7200 8500 10000
LEVEL 21 22 23 24 25 26 27 28 29 30
EXP 11500 13000 14500 16000 17500 19000 20500 22000 23500 25000

EXP Gain Sample Data

Data source: network intercepting

song_id difficulty score time rating_after constant rating chara exp
journey 1 9994302 2018/11/4 10:01 1127 6 7.943019867 18 4280.79217
journey 1 9994322 2018/11/4 9:58 1127 6 7.943220139 18 4233.13405
memoryforest 1 10000702 2018/11/4 9:54 1127 6 8 18 4185.47473
stager 2 9926186 2018/11/4 9:51 1127 9.2 10.51546478 18 4137.47473
specta 1 9993581 2018/11/4 1:45 1127 6.5 8.435810089 18 4074.38194
alexandrite 1 9979189 2018/11/4 1:42 1127 7.3 9.091890335 18 4023.76708
dreamgoeson 1 10000737 2018/11/4 1:38 1127 5 7 18 3969.21574
linearaccelerator 2 9741045 2018/11/3 19:35 1127 9.6 10.40348339 18 3927.21574
tiferet 2 9637139 2018/11/3 19:00 1127 10.5 10.95713043 18 3864.79484
tiferet 2 9577230 2018/11/3 18:50 1127 10.5 10.75743294 18 3799.05206

## Awakening

Awakening is a system added in 2.0.0, where certain partners can be awakened by consuming cores, which will:

• Increase their level cap to 30.
• Change their partner icon and appearance.

There are 2 requirements for awakening a partner:

• Partner is at Level 20.
• A required amount of Cores are owned. Requirements are listed below for each partner.

Currently, the partners that can be awakened are:

When a partner is awakened, a splash text saying "Awakening Reached" is displayed. Leveling a partner past this point allows for further stat increase.

## Cores

Cores are consumable items added in 2.0.0, which aid in leveling and are necessary for awakening. There are 4 types of cores (Including ones from the limited time events).

### Ether Drop

Ether Drops are received as rewards in World Mode, although not displayed on the map rewards screens.

Each, when consumed, adds 250 EXP towards leveling up a partner. At higher partner levels, a single Ether Drop is not enough for a level up. From v2.3.0, multiple Ether Drops may be consumed at once. Upon selecting the boost button, a confirmation window appears displaying the partner level and % EXP after consumption.

Examples:

• A partner at level 1, after consuming an Ether Drop, will reach level 5 immediately.
• A partner at level 11 with 1660 EXP, after consuming an Ether Drop, will still be at level 11 with 1910 EXP.

### Hollow Core

Hollow Cores are received as rewards in World Mode in sets of 5, and are displayed on the map rewards screens. Partners that consume these cores upon awakening are:

### Desolate Core

Desolate Cores are received as rewards in World Mode in sets of 5, and are displayed on the map rewards screens. Partners that consume these cores upon awakening are:

### CHUNITHM Core

CHUNITHM Cores are received as rewards in World Mode in sets of 5 or 15, and are displayed on the map rewards screens. Partners that consume these cores upon awakening are:

These cores are only available in the CHUNITHM Collaboration limited time event from May 23rd, 2019 to June 20th, 2019. After this period, collected CHUNITHM cores will remain, but uncollected ones will be unavailable.

### Crimson Core

Crimson Cores are received as rewards in World Mode in sets of 5, and are displayed on the map rewards screens. Partners that consume these cores upon awakening are:

## Trivia

• Partners were part of the game at launch, but it wasn't until version 1.5.0, when World Mode was introduced, that they gained skills and stats and could be leveled up.
Partners
Starting Partners HikariTairitsu
Story Partners Tairitsu (Axium)Tairitsu (Grievous Lady)Hikari (Zero)Hikari (Fracture)
Side Story Partners KouLetheEtoLunaSayaKanae
Collaboration Partners SapphireStellaHikari & FisicaTairitsu & TrinHikari & SeineTairitsu (Grievous Lady) & Chuni Penguin
Soundtrack Partners Hikari (Fantasia)Tairitsu (Sonata)
Limited-Time Partners IlithShirabeHikari (Summer)Tairitsu (Summer)AyuEto & LunaYumeNono ShibusawaHaruna MishimaRegulus (MDA-21)Pandora Nemesis (MTA-XXX)Chuni Penguin
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